This week I would say we had a bit of a regression (Meshes), and a couple big moves forward. Thank you for coming to this progress report, please leave a comment with feedback/encouragement if you have it, and enjoy the update!
Change Log
- Added a main menu
- Added game modes
- Added game results display in main menu
- Added dampening function to bike movement speed to prevent motion sickness when bike stops
- Changed house meshes
- Reduced poly count on houses by importing a new unity asset set
- Lower quality but definitely made a difference with frame rate
- This also allowed us to dress up the scene a lot more, with hopes to procedurally generate the house surroundings in the future
- Changed to a multi-scene work flow
- In addition we reorganized code to allow for better future expansion (this still needs work)
- Changed targets to a cube area as apposed to an orb